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 God of War III on PS3 Uses Only Half of the Engine's Capability

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PostSubject: God of War III on PS3 Uses Only Half of the Engine's Capability   God of War III on PS3 Uses Only Half of the Engine's Capability Icon_minitimeSat Mar 13, 2010 11:28 pm

God of War III game director Sig Asmussen claims the PS3 video game could be twice as good, in a recent interview with Destructoid.

To quote: "I think our studio will use this engine again, and it'll get better. And I think we're probably about 50- or 60-percent at it right now. I think there's a lot more we can do with it."

He then talks about perfecting the transition from cutscene to gameplay, lighting improvements, and particularly, animations:

"I think individually our animations are incredible, and our animators are incredibly talented. But I think we could make our system technically better, in the way we blend animations.

And I'm pretty sure that we already have the code to do that, and we just didn't implement it in God of War III because it came in real late."
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